Spear rework + mace defaults
These changes came out of the September circuit feedback thread. Thanks to everyone who posted clips and damage logs; the numbers below are what the thread converged on after two test lobbies.
What changed
Spear
- Spear damage lowered to 25%
- Spear reach set to 3 blocks
- Thrown spears no longer pierce shields
Mace
- Maces are now off in the default config, enable for $1 in the builder
- Smash damage is capped at 12 hearts when maces are on
Axe
- Axe damage trimmed from 92% to 87%
Why
Spears were deciding too many fights on the first hit, and the mace turned every meetup into a jump contest. The new numbers keep both viable without letting either one carry a fight on its own.
We will keep an eye on the next few ranked lobbies and revisit the axe number if fights start dragging.